Many companies are currently considering whether they should invest in Metaverse technology. In your opinion, where is the concrete added value if you still need a human insurance advisor to provide advice? Couldn't this also be done over the phone?
Technically speaking, you wouldn't need a human consultant. A bot could do that too. However, we are convinced that the human consulting service is simply completely different. What was more interesting for us was the immersive character of the Metaverse. After all, insurance products are often not very intuitive or easy to understand. We therefore considered how this customer experience could be improved. One idea was to make insurance products tangible and interactive. As with our VR consulting on travel insurance: in a small virtual suitcase, for example, the customer can see all the components of the travel insurance, such as a hospital bed, medication or the rescue helicopter. This allows an sales partner to explain the benefits very clearly. We have received feedback from our sales partners that customers repeatedly ask how exactly they can visualise a service. Interactive 3D elements can of course be a great support here.
This sounds like a positive reaction from sales partners to the introduction of VR consulting.
Many of our sales partners are very open to technology and innovation. That's why we initially looked for sales partners who were interested in consulting via VR when we launched the system. But we didn't have to search for long. Our sales partners told us that they now see themselves more as storytellers, picking up customers in a specific environment and acting like a local expert in this particular holiday environment - in real time and with other people, animals, nature and sound around them. This is completely different from working with a brochure, for example.
To what extent is this reflected in sales figures or in the likelihood of taking out insurance? Are customers more likely to take out travel insurance after a VR consultation than after an analogue consultation?
We do not communicate contract figures. However, we conduct regular NPS surveys and the recommendation rates for VR consulting are currently very positive.
ERGO is now also looking at risks in virtual, immersive contexts. That sounds pretty abstract. What kind of risks can these be and what form of cover is needed for them?
In principle, the risks are very similar to the analogue world or those already familiar on the internet, such as cyberattacks, cybersecurity, identity theft or data protection. What is new is that customers can also own virtual goods in the metaverse. These can be NFTs, for example, or properties in virtual worlds that customers acquire. Virtual goods must be secured in the same way as analogue goods. This also applies to virtual currencies. These are all issues that both insurers and customers should be addressing right now.
The slow spread of VR glasses is often named as a key barrier to the development of the metaverse. How does ERGO deal with this?
We were aware that we were entering a market that is not yet fully developed or ready for mass adoption. However, our aim is to be one of the first insurers in the metaverse to take the first steps, to learn and to be an early mover. If you get involved in such technologies too late, it is incredibly difficult to catch up with other companies that have already been involved at an early stage. Apart from that, we are seeing promising changes in the market right now. To my knowledge, up to 12 new VR headsets from different manufacturers are expected on the market in 2023 alone. And the announcement of the Apple Vision Pro glasses for 2024 has also received a lot of media attention. Everything currently suggests that the market is growing. With further advances in software and hardware, there will be further leaps in technology. We will then be well positioned.
Are you also planning to install virtual reality glasses in your sales offices? This would allow consumers to view insurance products in immersive reality.
There are currently no concrete plans for this. However, we have already had campaigns where we set up a stand at Düsseldorf Airport for the launch of our VR app, for example, where users who do not own VR glasses could test the service. That went down very well.